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  • Copy of Playbook
    • Executive Summary
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    • Market Gap
    • Ecosystem
      • Game
      • Affiliates
      • Business Model
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      • Stakeholder Bonuses
        • Token Bonus
        • Pool Bonus
        • Card Bonus
        • Space Bonus
        • Tower Bonus
      • Affiliate Bonuses
        • Unilevel Bonus
        • Infinity Bonus
    • Conclusion
    • Glossary
    • Disclaimer
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  1. Playbook

Market Gap

Innovating fan engagement and monetization in gaming.

Despite the bustling growth in the mobile gaming and advertising sectors, a substantial market gap persists due to the lack of a competitive trivia gaming platform that seamlessly engages and monetizes the sports and entertainment fan base.

SuperOne seeks to fill this market void with its pioneering sports trivia game, Battle Royale. By bridging the existing chasm between fan engagement and monetization, particularly in the sports and entertainment realms, SuperOne is stepping into a domain ripe for innovation and monetization.

With strategic alliances with marketing partners, SuperOne has the potential to reach billions of fans. The platform is not only poised to capitalize on the rising trend of in-game spending but also to leverage the burgeoning interest in sports and entertainment genres.

Given the robust framework and the immense market potential, SuperOne projects to reach $1 billion in net revenue with just 30 million players, delineating a lucrative avenue for monetizing the expansive global fan base. This unique positioning places SuperOne at the vanguard of a lucrative market intersection, laying down the blueprint for a pioneering gaming-affiliate ecosystem that transforms fan engagement into a rewarding venture.

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Last updated 1 year ago